Migration to Godot
Carbon » Devlog
Shit fell, apart, the code can't even be classified as spaghetti anymore.
Migrated the project to the Godot game engine.
Next updates will be after I learn Godot.
Carbon
RPG set in a dystopian future.
Status | Prototype |
Author | void main |
Genre | Action |
Tags | Action RPG, Dystopian, opengl, Open World |
More posts
- Updated normals and LOD systemMay 07, 2024
- Fog and ClipmapsApr 30, 2024
- Atmosphere and TerrainApr 22, 2024
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